| ||
The sense that I have chosen to represent in my project is sound. I have made an interactive application that challenges the audio senses by using concealed materials to create a feeling of unknown. I wanted to create something that was unpredictable and surprising. To do this I made a smooth wooden control board with a series of varying knobs and handles that when turned create different sounds. The sounds are harsh, plastic, metallic and stone clinking, crushing and grinding that contrast with the smooth and simple design of the models exterior. This contrast contradicts what the ear may expect to hear when turning a wooden handle through small hole and so it creates an uncertainty of sound which plays on the senses of the user. Once the user has experienced all the sounds the challenge is to then match the sounds to a picture of the material. Instruction In front of you are four pictures of various materials, Your challenge is to match the pictures to the sounds you are about to hear coming from the box in front of you. By spinning the knobs on top of the box You will find a completely different noise coming from each. All the noises are produced from completely different materials. Once you have listened to all the noises try and match the pictures to its respected handle. (Some of the handles are harder to spin so you may have to play with them a little to get them to spin better). |
Thursday, 11 August 2011
instructions and user experienced
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment