Thursday, 11 August 2011

instructions and user experienced


Limmer Ryan
Concealed sound


The sense that I have chosen to represent in my project is sound. I have made an interactive application that challenges the audio senses by using concealed materials to create a feeling of unknown. I wanted to create something that was unpredictable and surprising. To do this I made a smooth wooden control board with a series of varying knobs and handles that when turned create different sounds. The sounds are harsh, plastic, metallic and stone clinking, crushing and grinding that contrast with the smooth and simple design of the models exterior. This contrast contradicts what the ear may expect to hear when turning a wooden handle through small hole and so it creates an uncertainty of sound which plays on the senses of the user. Once the user has experienced all the sounds the challenge is to then match the sounds to a picture of the material.


Instruction
In front of you are four pictures of various materials, Your challenge is to match the pictures to the sounds you are about to hear coming from the box in front of you. By spinning the knobs on top of the box You will find a completely different noise coming from each. All the noises are produced from completely different materials. Once you have listened to all the noises try and match the pictures to its respected handle. (Some of the handles are harder to spin so you may have to play with them a little to get them to spin better). 


final 5 images





final application

This is my final application.. my final materials that make sound are pumas, broken glass, plastic buttons and small pieses of metal

sound material experiments



These are experiments looking at different things that i could use to make noises for my application

final model sketches

this is a sketch of roughly what my final model will look like.. Its got four spinners each which make a different noise and are different shapes so the noises they make can be contrasted to their shape

Hidden noise experiment




This is an experiment to test a spinner that makes noise underneath the object.. The idea was that the water would be spinning the spinner but after making this i found it quite hard to spin so i would need far to much water to get enough force.. For my final model i think i will make it more simple than my development ideas as it was getting to be quite complex. for example get rid of the water all together and just have the spinners that the user can spin themselves

idea experiments







these are photos of aspects i wanted to put in my application to make the noise.. i played with spinners that would rotate and make things spin or click together. The triangular shape thing was something that would click back and fowards as water ran over it. The bottom three are experiments to see if i could make different sounds by running water over different surfaces, which was a fail of an attempt.

idea development


these are pictures of my application developed further. The whole thing is powered by water which can be diverted by the user to change the sounds it makes. It stimulates your hearing as you cant see where the noise is comin from. i plan to make the spinners out of different matterials to make it more surprising.. for example a plastic spinner could make a metalic noise underneath. at the bottom the water gets diverted into different lanes to add to the un expected theme of my application

project one initial ideas




i have chosen the bottom idea to develop as it is more complex than my other ideas and i think that it has more oppertunity to develop further